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Tarfumes.com - Darkwatch

Darkwatch
List Price: $9.99
Our Price: $7.49
Your Save: $ 2.50 ( 25% )
Availability: N/A
Manufacturer: Capcom
Average Customer Rating: Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5

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Amazon Maximum Age: 20
Amazon Minimum Age: 204
Batteries Included: 0
Binding: Video Game
Brand: Capcom
EAN: 0013388290208
ESRB Age Rating: Mature
Feature: Explosive FPS action with unique graphics and an original storyline
Is Autographed: 0
Is Memorabilia: 0
Label: Capcom
Manufacturer: Capcom
Model: 29020
Platform: Xbox
Publisher: Capcom
Release Date: 2006-08-07
Studio: Capcom

Features
Explosive FPS action with unique graphics and an original storyline
Travel through an interactive living West -- a massive, seamless world with non-linear missions&dynamic enemy/NPC AI that reacts to your reputation and experience
Use weapons enhanced with the strange Darkwatch power, combined with horse-mounted gunfighting and special vampire abilities, in wild new FPS action
Authentic Western weapons - Pistols, rifles, shotguns, rocket-launchers, dynamite and even weapon-specific melee attacks
Location damage for precision gunfighting - Tear up undead by blowing them away piece by piece, or put a scarein those pesky living by shooting off hats or making them dance to your bullets

Accessories
The Official Xbox Magazine [1-year]
Electronic Gaming Monthly
Play
Tips & Tricks Magazine

Related Items

Editorial Reviews:

Darkwatch: Curse of the West is cinematic 1st-person shooter action, as you become a vampire hunter in the Wild West. Explore a strange new version of the West, where you'll grind your enemies for fuel, wear their skin as a cloak and build weapons designed for mass murder. And you're the good guy! Online multiplayer capability with unique maps and original game modes


Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Adds style and panache to a genre that's been shot to death
Comment: I first saw Darkwatch at an electronics convention in New York City and immediately fell in love.

After completing the single-player campaign in Halo 2, I shifted gears to Darkwatch. Where Halo is basically every military science fiction trope (Starship Troopers, Aliens, Predator, Space: Above and Beyond, and Battlestar Galactica to name a few), Darkwatch sets out to create its own genre. And that genre is Wild West Horror.

Darkwatch draws on two sources for inspiration: Deadlands, the pen-and-paper role-playing game, and Pale Rider, a Clint Eastwood Western. Deadlands first combined Victorian gothic horror with Wild West sensibilities, creating a wacky combination of gore and grit. Pale Rider established the notion of a supernatural hero in a Wild West setting. The Darkwatch is a secret organization similar to the one depicted in Van Helsing with access to advanced technology dedicated to keeping supernatural villains under control.

Darkwatch follows the twisted life and death of Jericho Cross, a train robber who decides to rob the wrong train. He unwittingly unleashes Lazarus, an ancient vampire, and thus brings about hell on Earth. For reasons we don't ever fully understand, Lazarus turns Jericho into a vampire. And thus, Jericho has all the cool traits of a vampire, from drinking blood to "blood vision" that allows him to pick out living auras.

What ensues is a visceral shoot-em-up. You can shoot enemies heads off their bodies with a six-gun (called a Redeemer), blow off their limbs with shotguns, and even mow them down with Gatling guns. You can also use a scope rifle similar to the one used in Halo. Did I mention the "rail rocket" AKA bazooka? The game even has a Coyote, similar to the Warthog from Halo. Unfortunately, I didn't read the instructions closely enough; there's a "chieftain" setting on the controller to make Darkwatch's controls match up with Halo's. Which would have helped, as my subsequent Halo games have suffered from playing Darkwatch so much!

Need more parallels to Halo? Instead of the artificial intelligence known as Cortana we have Cassidy Sharp whispering ghostly advice. Jericho has a "blood shield" just like the energy shield in Halo that slowly replenishes. And instead of fragmentation grenades, Jericho throws dynamite...with predictable results. There are even dual pistols that fire in a glorious cacophony at close-range enemies. You can also elbow critters with your ranged weapons, although they're considerably more deadly since in Darkwatch every gun has a blade on the handle. Just `cause it looks cool.

Darkwatch is all about shooting things up. Bottles explode. Bad guys snipe at you from everywhere. And you can fan your pistol, firing at ridiculous speeds. You run and jump across cactus-studded canyons, burning towns, dripping caverns, moving trains, and on horseback. Even the music is reminiscent of The Good, The Bad, and The Ugly. In short, Darkwatch is most definitely a homage, if a twisted homage, to the Wild West genre it riffs on.

Being a veteran Halo player, I decided to play Darkwatch on the harder setting (Shootist) and I'm glad I did. The game goes by quickly. In addition, the bad guys are repetitive; it suffers from the Diablo-esque tactic of reusing the same enemy model by tweaking it slightly: they're not just evil skeletons, they're SHIMMERY evil skeletons, with twice the EVILNESS! Still, that doesn't keep the aforementioned Reapers from being alternately scary and hilarious. Blowing Reapers' heads off causes them to stumble around in confusion looking for their heads; throwing dynamite causes Reapers to cover their heads and running screaming. And since Reapers lack a lower jaw, they're pretty freaky critters.

Then there are the screaming Banshees that are fond of taunting you. "Run!" they whisper as you run away, or "Dynamite!" when you throw dynamite or my most favorite quote of all, "MY ARM!" after blowing off one of their arms.

In theory, there's a bit of a role-playing element as Jericho whether he wants to reject his vampire/criminal heritage or embrace it. Poor souls, sometimes dead and sometimes living, give Jericho an opportunity to prove his moral character. These choices provide access to good or evil powers, neither of which have a very significant impact on the game.

The single-player storyline is barely coherent and surprisingly adult. There's a video titled Prom Night that will undoubtedly get a lot of replay by male players (my wife thought it was ridiculous). The ending is very abrupt, but I've gotten used to that with games these days.

The multiplayer is excellent; the blood vision power becomes much more important when picking out an intelligent enemy from a distance. The ability to jump really far changes game play, even more than it does in Halo. The multiplayer games can be played with vampire powers turned off, turning it into a traditional Wild West shootout.

Darkwatch doesn't break any new ground as a first-person shooter, but it definitely adds style and panache to a genre that's been shot to death. Playing on hard, I felt I got my money's worth.


Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: if someone gets you this game their not your friend.
Comment: yes the wild west is always a refreshing change in the first person shooter genre. BUT if you're looking for a game with this descpition GO RENT GUN...it's alot better and you won't want to kick your self every time you turn it on.

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Something a little different for me
Comment:

I liked the game when my husband bought it home for me to play i was a bit iffy at first but the more i play and got into it was the more i liked it, it was sort of different for me because of the transportation in most shooting games you always have a car put sometimes riding the horse and shooting was a bit fun for me don't know about any body else.

So by playing this game i went out and bought "GUN" and i like that game also so i mean over all i like the graphics, the storyline and the concept of Dark Watch good game to add to your collection....

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Nice job capcom
Comment: Darkwatch is a game that capcom came out with and can lean on the same way that bungi can relate to halo and halo 2. I first started playing darkwatch and found the controlls similar to that of halo and halo 2 except the meelee and the reload have swapped for this game. Very good story line to run on, cool characters, nice meelee stles with certain weapons. My favorite gun would have to be the redeemer with the shotgun as a back up weapon for when you got no more ammo. I found the hardest creatures to kill are the banshees and the fat samarai guys that spit out mudd like stuff. Fun game to play if you like halo and halo 2. I will give my score. I do score on a lot of things.

Pros:
Easy controls to learn
Fun game to play
Sweet meelee

Cons:
Too short
graphics are dissapointing for the xbox

Thats all that I got. Now the game scores that I will give

Story layout 9/10
graphics 7/10
weapons 8/10
sound 10/10 Nice job capcom
Look and feel of the game 10/10 Nice job again
Game length 6/10 Hope Darkwatch 2 will be a lot longer.
Mini mission's 9/10
Artilary vehicles 8/10
Multiplayer map size 12/10 Excellent job. Map is nice and big.
Difficulty matching gameplay 9/10
Character looks 10/10 Looks and moves like their real.

Overall score on game 9/10

Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: Just ok...
Comment: This is a fair game, but if you've played any first person shooters(FPS), you've played this one. You are either shooting monsters or hacking them to "death" with the butt of your weapon.

Like I said, it's just about like any FPS, only set in sort of a western setting that you can't see real well because it is, I guess, appropriately dark.

There aren't many variation within the types of enemies you encounter.

Your character is first person throughout most of the game, except when riding horseback, I don't know why they chose to change it there.

If you are looking for a western game, try Gun. If you want a monster killing game, this is one, but so are so many others out there.




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