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Tarfumes.com - Warhammer 40K: Dawn of War Soulstorm

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List Price: $29.99
Our Price: $29.99
Availability: Usually ships in 24 hours
Manufacturer: THQ
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Average Customer Rating:     

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Amazon Maximum Age: 20 Amazon Minimum Age: 144 Batteries Included: 0 Binding: Video Game Brand: THQ EAN: 0752919493281 ESRB Age Rating: Teen Feature: Customize your hero’s weapons, items and abilities as they grow in power Format: CD Label: THQ Manufacturer: THQ Platform: Windows 2000 Publisher: THQ Release Date: 2008-03-05 Studio: THQ
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Features
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Customize your hero’s weapons, items and abilities as they grow in power Personalize your army’s insignias, colors, banners and names Earn and unlock achievements and medals as you prove your superiority online in 29 NEW multi-player maps Includes all previous Dawn of War maps for a stunning 114 maps in total Groundbreaking Hybrid Expansion design allows Soulstorm to be played alone, or combine it with Dawn of War, Winter Assault, and Dark Crusade to create the largest RTS ever
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Editorial Reviews:
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In the 41st Millennium, you have the power to wage war across entire solar systems. This is a dark, futuristic, fantasy setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war. Liberate, enslave, or destroy entire worlds as you unleash your army's fury on an interplanetary scale. Take command of two new factions, the Sisters of Battle and the Dark Eldar, and fight with a new resource derived from the souls of the faithful and the fallen. Take to the skies as you gains new air units to rain death from above. Experience unique storylines, control your supply lines and lead any one of nine separate armies to victory.
Windows 2000/XP 2.4 GHz Intel Pentium 4 or equivalent 512 MB System RAM (required for 8-player multiplayer games) NVIDIA GeForce 3 or equivalent with 64 MB of Video RAM Sound Blaster X-Fi
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Spotlight customer reviews:
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Customer Rating:      Summary: Currently the best RTS out there IMO Comment: Made by Relic, the same developer that brought us the venerable Homeworld series. This is an addicting real-time strategy game. Easy to learn hard to master. Eight!!! armies to choose from. Awesome animation and special effects. Similar to Company of heroes or Bit brothers "Z" it has a revolutionary resource system where you need to capture and hold flags to gain money. 4th iteration in a franchise that's been going for five years. Online gaming is mainly offensive fast and furious, with most games lasting less than 14 minutes.
Race balances improved but not perfect. Patches released late and incomplete. In campaign mode when your controlled territory gets attacked you start from scratch every time instead of keeping the buildings you created when you took the state. Campaign mode has no story only weak scripted battles. Paying writers to make a story for all eight armies is too hard i guess. Learn from Blizzard. It made a separate product for all three of its races in Starcraft 2.
This game is based off a Pen-and-Paper Tabletop game. There are books dedicated to the game universe just like is done for Star Wars.
Customer Rating:      Summary: They're improving, but theres still more they can do Comment: Dawn of War: Soulstorm, is a modified expansion of Dawn of War similar to Dark Crusade. Rather than battle for a planet, you now contest an entire solar system. Areas and groups are more broken up more this way, connected by Eldar webway gates(starports). The storyline involves every group up this point, which now includes the Dark Eldar and the Sisters of Battle, a zealotrous church of the Emperor.
The storylines for each group are entertaining, voice acted well, and have their own interludes, which are beautifully narrarated. Each faction thats defeated has its own "death story" depending on who defeats them. However, the final stages of each faction are repetitive, and once you know the secret, its a matter of hammering them with enough troops. This gets exponentially harder as the game increases in difficulty.
The graphics are solid, with minimal repition in the faction holdings, but limited to generic city, forest/jungle, or desert waste. The sprits are fun to watch, and several have their own unique attacks. The Dreadnoughts and Warwalkers still are my personal favorite. The game has similarly expanded to include simple air units, that have varying levels of usefullness depending on the faction being played.
The game is fun in that the storys are worth playing, but this game serves to epitomize a famous line of Sun Tzu's: Know thyself, and know thy enemy, in 100 battles, 100 victories. Once you figure out how a faction is supposed to be played, and once you are exposed to each faction HQ, and know how they need to be attacked, the gameplay becomes mechanical. The learning curve varies, but is overall rather short, and so the game quickly becomes more like work. Thankfully, the HQ levels are frustrating and engaging in equal measure, so they manage to remain appealnig even in light of their repetitiveness.
Customer Rating:      Summary: Dawn of War Soulstorm Comment: The game is not very good because the campaign is lacking consistancy. During battles for each region of each planet you spend a ton of resourses on ifrastructure. After the battle ALL of your hard won buildings are gone! each time you defend that region you start from scratch. The buildings are just plain gone. It made the campaign inconsistant and unbelievable. In the previous Dark Crusade you keep all of your infrastructure exept that which is built where the invaders starting area is. Thats understandable. Soulstorm is a disapointment in spite of the addition of two new races. They also give bad reasons why the different arms of the Empires militaries have to fight one another.
JPB
Customer Rating:      Summary: Buggy unsupported mess. Comment: The expansion would be excellent but for the fact that it has show-stopper bugs that have yet to be patched six months past release date.
An example of such a show-stopper bug is an infinite resource bug in one of the expansion races. Anyone familiar with an RTS should realize just how critical a bug like this is, but here we are, six months out with no patch.
Buy at your own risk.
Customer Rating:      Summary: Sweet Comment: I have to say, I had my doubts about this from what I had read, but I've been playing it, and it rules! Obviously there isn't a huge amount of new stuff here, but the campaign is actually really solid and interesting; the Dark Eldar and Sisters are both really exciting to fight against, at least, and are totally new. I'm not a hardcore RTS strategist and mainly play the game for the atmosphere and polish, and those are both really great here. The visual and thematic elements are great, and this campaign easily equals or even exceeds Dark Crusade's. Too bad Iron Lore is dead :( Hopefully warhammer stays this good!
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